André Beccu is a skilled and experienced game designer with a strong background in creating combat, enemies, and weapons for various games. He has held leadership roles in multiple companies, overseeing design teams and managing projects from concept to implementation. André is known for his expertise in artificial intelligence, rapid prototyping, and localization management. His extensive experience in the gaming industry spans over a decade, starting from his education in Game Design at Games Academy GmbH in Berlin.
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