Chris Williams is an accomplished Studio Art Director with extensive experience in the gaming industry, currently employed at Blackbird Interactive since March 2017. Previous roles at the company include Art Director and Project Art Director for Hardspace Shipbreaker. Prior to Blackbird Interactive, Chris worked at nDreams from April 2011 to February 2017, holding various positions including Associate Art Director, Senior 3D Artist, and 3D Artist, focusing on 3D prop and environment ideation, asset building, and development for Unreal 4 and Unity 5, among other responsibilities. Chris holds a Bachelor’s Degree in Computer Games Design from Teesside University and a Bachelor of Technology in Graphic Design from Richmond upon Thames College, along with additional education in film studies and Japanese language. Ongoing professional development includes participation in industry workshops and courses at Learned Squared since 2016.
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