Roy McCombe is a seasoned game design professional with extensive experience in leadership and gameplay development. Currently serving as Design Director at Blackbird Interactive since July 2021, Roy is involved in a new unannounced project while having previously contributed to the Homeworld 3 project and directed a successful multiplayer prototype. With prior roles as Studio Creative Director at Truly Social Games and Lead Gameplay Designer at Blackbird Interactive on Minecraft Legends, responsibilities included overseeing gameplay systems, character design, and combat mechanics. Roy's career spans over a decade at Capcom, where significant titles like Dead Rising 4 and 3 were developed, emphasizing core gameplay features, motion capture coordination, and interdisciplinary team management. Roy advocates a hands-on iterative work style, prioritizing team success and effective communication. Additional skills include proficiency in various design and project management software, along with representation at prominent industry events.
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