Raphael Goulet is a skilled Programming Analyst currently employed at Bluberi since January 2021, where contributions include revamping the game debug menu, creating a tool for game audio integration, and developing innovative game features such as “Lucky Spin” and a reskin system for graphics. Prior experience includes roles as a Unity Programmer at Woozworld Inc. from May 2020 to September 2020, where Raphael developed various UI components and windows, and an internship at the same company from December 2019 to February 2020, focusing on scroll views and UI content pages. Raphael holds an AEC in Video Game Programming from Collège de Bois-de-Boulogne and a DEC in Computer Technology from Cegep du Vieux Montreal.
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