John McCoy is a seasoned software engineer with extensive experience in the gaming industry, currently serving as a Senior Engineer at Bluepoint Games since November 2012, following roles as a Software and Contract Engineer. Previous positions include Software Engineer at LightBox Interactive and Incognito/SCEA, as well as programming roles at Avalanche Software, SCEA-Incognito Studio, Glyphx, Saffire, and Waterford Institute. John began a career in technology as a Support Engineer at Callware Technologies and as a Software Quality Engineer at WordPerfect Corporation. John holds a Bachelor of Science degree in Computer Science from the University of Utah, completed between 1997 and 2000.
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