Daniel Berke has a diverse work experience spanning over two decades in various software engineering roles. Daniel started their career at Electronic Arts, where they worked as a Software Engineer, conducting research on optimized track data formats and redesigning rendering and installation processes for popular video games. Daniel then joined Amaze Entertainment as a Lead Software Engineer, leading a team and developing game code for the Finding Nemo PC game.
Moving on, Daniel Berke worked at Microsoft as a Software Design Engineer II, focusing on Xbox Live server components and developing support tools for game development. Daniel later joined Custom Control Concepts as a Software Engineer, contributing to the development of in-flight entertainment systems and internal support webpages.
Continuing their journey, they worked at Concur Technologies as a Senior Software Development Engineer, leading the development of the Concur App Center v2.0. Daniel then joined HomeAway.com, where they served as a Staff .NET Software Engineer, making significant enhancements to their vacation rental management software.
Most recently, Daniel Berke has been working at Bluetooth SIG as a Senior Software Engineer. Overall, they possess extensive experience in various technologies such as C#, .NET, Windows Forms, ASP, NHibernate, SQL Server, and Node.js, and has a strong background in software development for gaming and web-based applications.
Daniel Berke attended Rensselaer Polytechnic Institute, where they pursued a Bachelor of Science degree in Computer & Systems Engineering. The exact duration of their enrollment at the university is unknown.
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