Andy Green

Principal Technical Artist at Bossa Studios

Andy Green has extensive work experience in the field of technical art and animation. Andy started their career in 2010 as a Senior Technical Artist at Bossa Games, working on various projects including Worlds Adrift. Andy'sresponsibilities at the studio included planning, effects work, optimization, rigging, tool writing, animation, and pipeline definition. During their time at Bossa Games, Andy received recognition for their work with 3+ Bafta nominations, 1 Bafta win, and 3 Eurogamer exhibitions. Andy also actively participated in game jams and was involved in the development of 6 games. In 2011, Andy worked as a Freelance CGI Animator/Artist with Mono Design Ltd, where they contributed to a new CGI pitch for a well-established client.

Andy Green attended King Edward VI School, although no specific degree or field of study is provided. Following high school, they enrolled in West Suffolk College from 2001 to 2003, where they pursued a BTEC National Diploma in Multimedia. Andy then furthered their education at Swansea Metropolitan University from 2005 to 2008, earning a Bachelor of Arts degree with honors in 3D Computer Animation. Finally, from 2008 to 2010, they attended Norwich University of the Arts, where they completed a part-time Master of Arts degree in Animation & Sound Design.

Links

Timeline

  • Principal Technical Artist

    June 1, 2023 - present

  • Senior Technical Artist

    December, 2010