Killian Garrus is a Reality Engineer at Breach, having previously worked as an Assistant Developer at Albyon and completed an internship focused on Unreal and Unity development. Killian studied at Creajeux Ecole des métiers du jeu vidéo, earning a degree in Video Game Development. With a passion for mixing programming with other disciplines, Killian aims to create engaging and educational experiences through games, drawing inspiration from travel and archaeology. Team collaboration is essential for Killian, who enjoys leveraging diverse skills to complete projects.
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