Rachel B. is an experienced XR Engineer currently working at Breach VR since June 2025. Prior to this role, Rachel held various positions at Paccurate, including Software Engineering Manager for Product and Fullstack Software Engineer, from May 2022 to June 2025. Rachel's experience includes working at the American Forest Foundation as a Fullstack Software Engineer, where development focused on CRM software for environmental initiatives, and offering freelance software engineering services to help small businesses transition to e-commerce during the COVID-19 pandemic. Additional experience includes serving as Software Development Manager at T3 Expo, directing technical decisions and managing product roadmaps, and as a Fullstack Application Developer at Hasbro, contributing to the development of proprietary applications. Rachel holds a Bachelor of Science in Computer Software Engineering from the New England Institute of Technology.
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