Bojan S.

Gameplay Programmer at Budge Studios

Bojan S. has a diverse work experience beginning in 2012 as a General Production worker at Dans un Jardin Inc. Bojan then held a similar role at Cargill from 2015 to 2017. In 2017, Bojan S. began working as a Programmer Analyst at Mediagrif Interactive Technologies Inc., where they were responsible for web development using PHP (Zend Framework), JavaScript, HTML, and CSS. Bojan also revamped form validation across the entire website. In 2018, Bojan S. worked as a Junior Developer Intern at Monify Media, where they created new sites from scratch, updated existing ones, and fixed various bugs within the sites. From 2019 to 2020, Bojan S. held the role of ECM Analyst Intern at McGill University, where they created tools to facilitate development for the rest of the ECM team and documented their work for others to understand and to implement standards for consistency. Most recently, Bojan S. has been a Gameplay Programmer at Budge Studios since 2021.

Bojan S. received their High School Diploma from École secondaire du Mont-Bruno in 2014. Bojan then went on to obtain a Diploma of College Studies in Computer Science from Champlain St-Lambert in 2017. Bojan S. is currently pursuing a Bachelor's degree in Computer Science - Computer Games Co-op at Concordia University, which they are expected to complete in 2021. Additionally, they have obtained two certifications from Ubisoft: Ubisoft Game Creator's Odyssey Act II: Rational Level Design in March 2021, and Ubisoft Game Creators' Odyssey Act I: Rational Game Design in September 2020.

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Timeline

  • Gameplay Programmer

    November, 2021 - present