Francois Messier is an experienced production producer with a strong background in publishing and programming, currently employed at Budge Studios since November 2012. Francois has held various roles, including publishing manager, publishing lead developer, publishing team lead programmer, and buildmaster/programmer. Prior to Budge Studios, Francois worked at Ubisoft from May 2004 to October 2012 as a tools programmer and data manager. Francois holds a Bachelor’s degree in Computer Science from Université de Montréal, completed between 2002 and 2004.
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