Pascal Ackermann is a seasoned professional in the gaming industry with extensive experience in character art and team leadership. Currently serving as the Principal Character Artist at Build A Rocket Boy since March 2022, Pascal previously held significant roles at Ubisoft Montpellier from April 2015 to March 2022, where responsibilities included leading a team, benchmarking games, and facilitating collaboration across various departments. Prior to this, Pascal was the Art Director at Groupe Actiplay from March 2013 to April 2015, overseeing the visual and creative aspects of the organization. Pascal began a career in game development as Lead 3D at Actiplay from June 2004 to February 2013, leading a team to deliver quick market-ready games for clients such as Dreamworks and Canal+. Pascal Ackermann's educational background includes studies at ESRA and Collège de France.
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