Candace DeBacker is an Expert Gameplay Animator at BulletFarm, where they continue to bring characters and worlds to life through dynamic animation. Previously, Candace served as a Principal Animator at Timbre Games from 2023 to 2024, where they fulfilled narrative design visions through impactful character performances. From 2016 to 2022, Candace worked as an Animator at SkyBox Labs, delivering high-quality animations for titles like *Halo Infinite* and *STELA*, and solving technical animation challenges. Candace is passionate about the technical aspects of animation, particularly in Unreal Engine, and thrives in collaborative environments that inspire creativity.
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