Chase Markham is a skilled Hard Surface Artist at Bungie, with expertise in high to low poly modeling, shader effects, and pipeline innovation, focusing on enhancing player immersion and aligning with artistic goals. Prior to this role, Chase contributed as an Artist at Amazon, creating 3D assets for web applications, and as an Environment Artist at Valkyrie Entertainment, developing immersive VR environments. Experience also includes a tenure as Art Manager and 3D Artist at Lowe's, overseeing asset quality and workflow optimization, as well as previous roles as a Vehicle Artist at EXIS LLC and a Weapons Artist at ArenaNet, where model creation adhered to performance and artistic standards. Chase holds a Bachelor of Fine Arts, with studies encompassing 2D and 3D disciplines.
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