Chris Chambers is an accomplished Engineering Architect at Bungie since November 2021, focusing on modernizing software for multi-franchise capabilities and developing production data pipelines leveraging AWS and GCP. Previously, Chambers served as a Software Engineer at Facebook, leading engineering teams to create AR experiences and innovative application tech stacks. Earlier roles at Bungie included Lead Engineer and Senior Engineer, overseeing multidisciplinary teams and ensuring successful launches of microtransactions. Chambers also contributed significantly to the design and implementation of Destiny's meta-game as a Software Engineer and worked as a Software Lead at Zipper Interactive, along with academic roles at Portland State University and Lewis & Clark College. Chambers holds a BS in Computer Science from Lewis & Clark College, an MS in Computer Science from The Ohio State University, and a Ph.D. in Computer Science from Portland State University.
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