Josh Thomas is a seasoned production engineer with extensive experience in the gaming industry. Currently serving as a Senior Production Engineer at Bungie since May 2016, Josh previously held the position of Associate Production Engineer. At Carbine Studios from April 2013 to March 2016, Josh worked as a Scripter, focusing on script quality, development of libraries, training, game design consultation, and optimizing server performance. Prior roles include Technical Quality Assurance at Blizzard Entertainment, where systems for customer support were tested, and various testing and programming positions at Interplay Entertainment Corp., Stick-E-Media, and Stirstick Interactive. Josh holds degrees from California State University, Fullerton, and Orange Coast College.
This person is not in the org chart
This person is not in any teams
This person is not in any offices