Ryan Baker is an experienced Environment Artist currently employed at Bungie since October 2020. Prior to this role, Ryan worked at First Contact Entertainment from February 2018 to October 2020, focusing on optimizing Multiplayer levels for PlayStation VR. Before that, Ryan served as a 3D UI Artist at Santa Monica Studio, designing 3D world maps and menu assets to enhance player experience. Earlier experience includes a position as a Creative Sculptor at General Motors, where Ryan modeled 3D automobile components, and a role as a Teaching Assistant at Ringling College of Art and Design, providing guidance in game development software. Ryan earned a degree in Game Art and Design from Ringling College of Art and Design from 2012 to 2016.
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