Pablo Cabrera is a seasoned Senior Software Engineer at Amusnet Gaming, specializing in full software development life-cycle and full-stack development with over 15 years of experience. Previously, Pablo served as a Principal Software Engineer at MuleSoft, where they led technical initiatives, mentored teams, and defined processes. With a focus on creating developer tools and innovative solutions, Pablo has also worked at Gameloft, Gilbarco Veeder Root, and Globant, demonstrating a consistent track record of delivering high-quality, scalable products. Pablo obtained a Licentiate degree in Information Technology from the Universidad de Buenos Aires in 2013.
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