Florent Thomas is a multifaceted professional with extensive experience in real-time graphics and technology across various roles. Currently serving as a Real Time Generalist, Tech Artist, and Developer specializing in Unity C# at Dev-id since May 2023, Florent has a long-standing commitment to the industry, beginning as a 3D AR/VR graphic integrator at intermittent du spectacle in November 2004. A diverse skill set includes multicam directing, independent painting, and expertise as a MultiSports Palettiste at CANAL+ Group. Previous positions include Operateur synthé at AMP VISUAL TV and audiovisual technician at LA FRANCAISE D'IMAGES. Currently pursuing further education in Unity development, Florent also holds degrees in multicamera directing and IT management.
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