Aspen Forster is a skilled Technical Artist and Software Engineer with extensive experience in the gaming and tech industries. At League of Geeks, Aspen led a major refactor of the Picture-In-Picture rendering system and developed a procedural generation system for character outfits. Previous roles include contributions as a Software Engineer at Two Bulls, where Aspen focused on responsive front-end applications, and as a 3D Artist at Electronic Arts (EA), managing asset production and developing tools for the art team. Aspen has also held positions in academia as a Games Teacher at RMIT University and has mentored junior artists at Ghost Pattern. Educational qualifications include a Bachelor's and a Master's degree in Computer Games and Information Technology from RMIT University, both with a GPA of 3.8. Currently, Aspen Forster is working as a Software Engineer at Canva.
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