Danny Wicks is a Senior Machine Learning Engineer at Canva, with prior experience in similar roles at Leonardo.Ai and extensive expertise in game development, having worked as a Senior Game Developer and Lead Game Programmer at Raini Studios. Previous positions include gameplay programming for Ubisoft's Skull and Bones, and various software development roles at Glencore Copper, Telstra, and TechnologyOne. Danny holds a Bachelor of IT (Honours) and a Bachelor of Information Technology from James Cook University, with a focus on video games and games design. Overall, Danny possesses a strong background in machine learning, software engineering, and game development.
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