Alexandre Paquet is a seasoned graphics engineer with extensive experience in the gaming and technology sectors. Currently employed at Capcom since July 2019, Alexandre has previously held positions as a graphic programmer at Silicon Studio and served as both a tool programmer and online programmer at Ubisoft Montréal. Alexandre began a career in the industry with an internship at the Advanced Telecommunications Research Institute International. Alexandre holds a Bachelor of Engineering in Computer Engineering from Polytechnique Montréal, earned between 2012 and 2016.
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