ChenYu Hsieh is a seasoned professional in the field of rigging, currently serving as a Rigging Technical Artist at Capcom since April 2020. Previous experience includes roles such as Rigging Key Artist and Rigging TD at MPC (September 2018 - July 2019), Rigger and Project Lead at More VFX (September 2017 - August 2018), and Character Rigging Artist at 北京网元圣唐娱乐科技有限公司 (October 2016 - September 2017). Additional positions include Rigger at Next Media Animation (December 2013 - October 2016), Freelance Rigger at Animaze 3D Studio (July 2013 - August 2013), Generalist at 台灣海比特科技有限公司 (February 2013 - June 2013), and Rigger at SOFA Studio (May 2011 - November 2012).
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