Yukari Kitada is an accomplished Environment Artist with extensive experience in the gaming and visual effects industries. Currently employed at Capcom since May 2023, Yukari previously contributed to Nintendo from February 2020 to December 2022, notably on "The Legend of Zelda: Tears of the Kingdom." Prior roles include Environment Artist at Moving Picture Company, where work on projects such as "1917" and "Artemis Fowl" showcased expertise in environment modeling and texture development. As a VFX Modeler & Texture Artist at Hydraulx VFX, Yukari worked on "Rampage" and "Grayhound," and earlier experience includes a tenure at SQUARE ENIX CO., LTD. with contributions to acclaimed titles like "FINAL FANTASY XIV" and "KINGDOM HEARTS HD 2.8." An educator in web design at ECC Computer College, Yukari holds a Bachelor of Fine Arts from Kyoto University of Art and Design, further enhancing a robust professional background.
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