Michael Burgess is an experienced Implementation Specialist and On-Site Tech at Capture Technologies, LLC since September 2018. Previously, Michael has worked as a Freelance Designer since May 2014 and served as an Illustrator at Pixel Press Technology, LLC from May 2017 to November 2017, where a Creative Lead role involved collaboration with LucasFilm and Mattel on the Bloxels: Star Wars project. Responsibilities included producing custom artwork and level designs, encompassing a range of themed world environments. Additionally, Michael worked as a Graphic Studio Assistant at Maryville University from August 2012 to January 2016, managing large format printing processes and 3D print management. Michael holds a Bachelor of Fine Arts (B.F.A.) in Game and Interactive Media Design from Maryville University of Saint Louis, earned between 2012 and 2016.
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