Janine Liu

3d Software Developer at Cesium

Janine Liu is a 3D Software Developer at Cesium since January 2022, specializing in integrating Cesium technology with game engines like Unreal Engine and Unity using Cesium Native. Notable achievements include adding support for loading and rendering point clouds in both engines. Prior experience includes serving as a Teaching Assistant for GPU Programming at the University of Pennsylvania, and a Software Engineer Intern at Cesium. Additional roles encompassed teaching assistant positions in various interactive computer graphics and game design courses, along with internships in literary illustration and digital media coordination. Janine Liu holds a Bachelor of Engineering in Digital Media Design from the University of Pennsylvania and completed secondary education at the University of Chicago Laboratory Schools.

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Cesium

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Cesium is geospatial. Use Cesium ion's simple workflow to create 3D maps of your geospatial data for visualization, analysis, and sharing. For developers, use the open-source CesiumJS library to create custom 3D mapping apps.


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