Léonard Besson is an experienced software developer currently serving as the Repricers Team Lead at Channable since September 2020. Previously, Léonard worked as a Backend Developer at Innovattic from March 2017 to December 2019 and as a Game Developer at Big Picture Games, contributing to the development of Darkfall: Rise of Agon from August 2015 to September 2017. Earlier experience includes a development internship at NETLOR SAS, focusing on antivirus solutions with technologies such as Qt and NodeJS, and a developer internship at INEOS, where tools for database and ERP migration were created. Léonard holds a degree in Méthodes informatiques appliquées à la gestion des entreprises from MIAGE Nancy and a DUT in Informatique from IUT Nancy Charlemagne.
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