Peter Hofstede is a seasoned product leader and game designer with extensive experience in the interactive entertainment and education sectors. Previously, they served as CPO at Squla, where they drove product development for an educational platform aimed at primary school learners. Peter has also held significant roles at Futurewhiz, Submarine, and SPIL GAMES, managing teams and spearheading creative projects across various countries. Currently, they are the Chief Product Officer at Chapter, focused on advancing the energy transition through innovative solutions for the sustainable installer sector. Additionally, Peter contributed to the next generation of game developers as a lecturer and student supervisor at HKU.
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