Steven M. is a senior modeler and asset artist with over 15 years of experience in the visual effects industry and 4 years in the gaming sector as an environment artist. Steven's core competencies include modeling digi doubles, creatures, characters, hard surface props, and environments, along with leading teams of modelers. They have contributed to notable projects at companies such as Double Negative, Sony Computer Entertainment Europe, and Method Studios, showcasing a strong skill set in texturing, rigging, and lighting. Steven holds a BA in Computer Visualisation and Animation from Bournemouth University.
This person is not in the org chart
This person is not in any teams
This person is not in any offices