Brian Cronin

Game Engineer at ClassDojo

Brian Cronin is an experienced game engineer with a strong background in software development and game design. Currently at ClassDojo as a Game Engineer, Brian previously held leadership roles as Lead Software Engineer at Amihan Entertainment and Senior Engineer at Shiny Shoe, contributing to notable projects like Monster Train and Inkbound. Brian's diverse experience includes self-employment as a Contract Engineer, Lead Programmer at Unknown Worlds Entertainment, and co-founding NimbleBit. Brian's technical expertise encompasses game systems programming, gameplay mechanics design, and tool development for game designers, showcasing a comprehensive skill set in the gaming industry.

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