David Murphy is a seasoned sound designer with extensive experience in the gaming and film industries. Currently serving as a Senior Sound Designer at Clean Cuts Interactive, David is focused on sound design for Asgards Wrath 2, encompassing creatures, combat, and in-game cinematics. Previous roles include Senior Sound Designer at Cloud Chamber and Bioware, where David contributed to major titles such as Mass Effect 3 and Dragon Age: Inquisition. Early career experiences involved sound design for various projects, including NanoScope, as well as freelance work on film and web series sound editing and mixing. David holds a diploma from Vancouver Film School, completed in 2010.
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