John Crewe is an experienced vehicle and level designer with a notable career in game development. Currently serving as Vehicle Director at Cloud Imperium Games since April 2020, John leads the design and implementation of ships and vehicles for Star Citizen, collaborating with global teams. Previous roles at the same company include Lead Technical Designer and Vehicle Pipeline Director, where John managed ship design processes and complex systems integration. John’s diverse experience includes contracted design work for Kuma Reality Games, co-lead and lead positions at Ham and Jam, and various design roles at Crytek, where responsibilities spanned level design for titles such as Crysis 2 and Crysis 3. John holds a BA(Hons) in Multimedia Design and Digital Animation from the Cumbria Institute of the Arts, which was completed in 2008.
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