Sam Baker is an experienced audio programmer and technical sound designer with over four years of professional experience in the games industry. Currently, they work as a Technical Sound Designer II at Cloud Imperium Games, contributing to projects such as Star Citizen and Squadron 42. Previously, Sam held roles at companies like Quarter Circle Games, Splash Damage, and Just Good Company, where they created sound effects, developed soundtracks, and produced podcasts. Sam holds a Bachelor of Science in Music Computing from the University of Portsmouth and a BTEC Level 3 Extended Diploma in Music Performance from Havant & South Downs College.
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