Daniel Eady is a skilled 3D Generalist with a strong work ethic and a passion for game design and art. Currently, Daniel works as a 3D Generalist and previously held positions as a Senior 3D Artist at IGG Canada and Cloudhead Games, where they were responsible for environment design, scene lighting, and VFX creation using Unity and Unreal Engine. From 2013 to 2017, Daniel contributed as a 2D/3D Game Artist at Hyper Hippo Games, taking on diverse responsibilities such as level design, character modeling, and user interface art. Prior to their career in game development, Daniel instructed children in martial arts at Tigerman Enterprises from 2006 to 2008.
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