Ross Shaw

Senior 3D Artist at Coatsink

Ross Shaw's work experience includes:

1. Coatsink: Ross worked as a Senior 3D Artist starting in 2023.

2. Playco: Ross served as a Senior Game Artist from September 2021 to April 2023. Ross worked on Web 3, social media platforms, and VR platforms to enhance the visual fidelity of games while maintaining performance. Ross also developed effective pipelines for version control.

3. Shaw Games (Self Published): Ross held multiple roles at their self-published game company. Ross served as the Game Director for "No Lizards Allowed VR" from October 2020 to April 2023, designing and developing a virtual reality pub serving simulator. Ross was also the Game and App Director, developing and releasing three self-published Android applications: "TEABAG" and "Soul Aid - Daily Inspiration".

4. Goodboy Digital: Ross worked at Goodboy Digital as a Midweight Game Artist from May 2021 to September 2021, collaborating with clients such as Disney, BBC, Cartoon Network, and TMS. Ross created 2D and 3D assets, UI elements, and rigged animations for mobile applications, web, and XR experiences. Ross also fostered positive client relationships. Prior to that, they served as a Junior Game Artist from February 2020 to May 2021.

5. Prop Store: Ross worked as a Graphic and Visual Designer from July 2019 to February 2020, collaborating with international teams and third-party production companies such as Marvel and Netflix. Ross created website graphics, promotional trailers, social media content, and supported catalog creation. Ross previously worked as a Graphic Design Assistant from February 2018 to July 2019.

6. R Shaw Art: Ross worked as a Freelance Artist from 2013 to 2018, providing concept art, game-ready assets, and matte paintings for independent game companies. Ross also produced various artwork for clients including oil paintings, album covers, band logos, and a game company logo.

7. Nysko Games: Ross worked as a Concept Artist, designing in-game assets and enemy character classes for the isometric real-time strategy game 'The Dwarves of Glistenveld' in August and September 2017.

8. Arplex Games Studio: Ross worked as a Matte Painter in July and August 2017.

9. Lurtel Ltd: Ross served as the Lead Artist from July to October 2016.

10. Norwich University of the Arts: Ross worked as a PAL Mentor from August 2015 to April 2016.

Ross Shaw began their education in 2011 at Sixth Form College Colchester, where they pursued A Levels. Ross'stime at the college lasted until 2013. In 2013, Ross attended Colchester Institute, where they earned a Foundation diploma in Graphic Art, completing their education there in 2014. From 2014 to 2017, Ross Shaw studied at Norwich University of the Arts, earning an Undergraduate Degree in BA (Hons) Games Art and Design.

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