Dean M. is a Senior Environmental Artist at EA Games, bringing 19 years of experience in crafting AAA titles, including contributions to Battlefield 6. They began their career as an AutoCad Technician at Kodak before evolving into a Games Artist at Onteca. Dean held significant roles at Sony Computer Entertainment Europe as a Senior/Lead Environmental Artist and has been a Principal Environmental Artist at Codemasters since 2016. Their educational background includes a BSc (Hons) in Product and Industrial Design from The University of Salford and an MA (Hons) in Video Game Development and Technology from Liverpool John Moores University.
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