Andrey Borzilo has been working in the IT industry since 2003. Andrey began their career as a Production Planning Engineer at Metinvest Ukraine Ltd. From 2008 to 2015, they worked as a C++ Developer, developing an AI system acting as a player for a MMORPG game. This included native control modules, managing applications, and applications for managing and synchronizing in-game currency stock. In 2015, they began self-learning and game development, developing a Ray Tracer application, a CLI tool that build font textures, and a Tetris game. From 2016 to 2020, they worked as a Full Stack Developer and Software Architect at Maspick LTD / Bizzydesk. Currently, they are a Developer / Tech Lead on a VDI project and a Developer VDI at Codeminders/Tristero Consulting.
Andrey Borzilo obtained a Bachelor's degree and a Specialist degree in Metal Forming from Pre-Azov State Technical University, Mariupol between 1995 and 2000.
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