Martin Grant has a diverse work experience in software engineering and game development. Martin started their career as a Programmer Intern at Tick Tock Games in 2014, where they supported the senior programming team and prepared games for launch on different platforms. Martin then worked as a Windows Game Ambassador at Microsoft from 2014 to 2015.
In 2016, Martin joined MindMate LTD as an iOS Developer Intern, where they worked on fixing bugs, improving games, and adding new features to the MindMate app, aimed at people suffering from Dementia and Alzheimer's. During their time there, the app reached #2 in the Health category on the iOS App Store.
Martin also gained experience at Motorola Solutions as an Application Developer, where they developed mobile data capture systems for emergency services. Martin worked on the full software project lifecycle, including requirements capture, design, implementation, and testing.
In 2017, Martin pursued a PhD in Industrial Robotics at the University of Strathclyde but left the course in 2019 to re-enter the private sector.
Martin then joined JPMorgan Chase & Co. as a Software Engineer for a brief period in 2019 before moving to Digital Barriers. At Digital Barriers, Martin worked as a Software Engineer, developing SDKs related to digital video surveillance for security applications. Martin primarily used C++ and C# across Windows, Linux, and iOS platforms. Martin worked on new features, defects, and unit/integration testing.
From 2021 to 2022, Martin worked at Rockstar Games as a Game Systems Engineer. Martin created design-centric gameplay systems and tools, contributing to two DLC updates for GTA: Online, including content based around a "celebrity solutions agency."
Most recently, in 2022, Martin joined Wushu Studios as a Gameplay Programmer, working remotely. Martin collaborated with other game studios using Unreal Engine and C++ to develop gameplay mechanics, tools, and systems.
Since 2023, Martin has been working as a Software Engineer at Codeplay Software.
Martin Grant has a comprehensive education history. Martin began their academic journey at St Ambrose High School from 2005 to 2011. After completing their secondary education, they enrolled at the University of the West of Scotland from 2011 to 2015, where they earned a 2.1 Computer Games Technology BSc (Hons) degree, focusing on Computer Games and Programming Skills.
Martin furthered their education at the University of Glasgow from 2015 to 2016, pursuing a Master's Degree in Computing Science. Martin then continued their studies at the University of Strathclyde from 2017 to 2019, where they attained a PhD in Mechatronics, Robotics, and Automation Engineering.
Overall, Martin Grant's educational background includes a diverse range of studies within the fields of Computing Science, Computer Games Technology, and Mechatronics, Robotics, and Automation Engineering.
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