Ramiro Gomez is a 3D Scene Artist at Cominted Labs since December 2023 and serves as a Tutor for Game Development and Javascript at Coderhouse since June 2021. Previously, Ramiro worked as a Junior Environment Artist at TGL Games from January 2022 to November 2022, focusing on reworking geometry and textures of existing assets and implementing 3D assets into game engines. Between February 2017 and March 2020, Ramiro operated as a freelance photographer, providing photographic reports and coverage for social events. Ramiro holds a Technical Degree in Software Development from ISAUI (2019-2021) and has completed a Full Stack Developer program at Acámica (2019-2020), specializing in both frontend and backend web application development.
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