Aidan Green is a skilled game designer with extensive experience in level design and scripting. Currently serving as Principal Level Designer and previously as Senior Level Designer at Compulsion Games since January 2021, Aidan has contributed significantly to various projects. Prior to this role, Aidan worked as a Senior Level Designer at Warner Bros. Games, focusing on mission design for Gotham Knights and previously contributing to an unannounced title. Aidan's experience also includes a role as Senior Scripter on Deus Ex: Mankind Divided at Eidos-Montréal and level design at Ubisoft Montréal on Watch Dogs. Earlier roles include design scripting and QA testing at Radical Entertainment and VMC, alongside creative direction for a student project at the Art Institute of Vancouver. Aidan holds a Game Art and Design Diploma from The Art Institute of Vancouver.
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