William Chapron has a diverse background in software development and game technology, with experience as a 3D graphics renderer developer at G.Studio, focusing on creating a rendering library using C++ and DirectX12. Past roles include seasonal work as a fruit picker and grape harvester, logistics handling at La Vie Claire SA, and a full-stack web developer for a real estate agency. Currently, William serves as a Software Developer in C++ at CORYS and previously interned at Technodigit, working on real-time 3D mesh processing from LIDAR data. Educational qualifications include a Bachelor in Computer Development with a focus on Video Games, a Master's in Video Game Development, and currently pursuing a project management degree at G. Tech (Gaming Campus).
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