Andrew Larson currently serves as the Lead Software Engineer and GPU Specialist at CPFD Software, where responsibilities include software development and automation tasks utilizing NVIDIA CUDA for performance optimization in Barracuda VR. Previous experience includes roles as an Adjunct Instructor at Central College, where Andrew taught calculus and statistics, and as a Mobile Application Developer at Sixth Gear Studios. Additional teaching and research roles at various institutions, such as the University of Minnesota Duluth and FPT University, underscore Andrew's expertise in computer science and applied mathematics, supported by a robust educational background that includes a Master's Degree in Computer Science and Computational and Applied Mathematics from the University of Minnesota Duluth.
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