David Considine is an experienced AI Programmer at Creative Assembly since July 2022, previously holding roles as an Associate Programmer and Trainee AI Programmer. Prior experience includes positions as a Quality Assurance Engineer at JRI America Inc. and a Junior Gameplay Programmer at Cloud Imperium Games. David began a career in software development as a Software Prototyping Engineer Intern at Logitech, where responsibilities included testing, bug fixing, and developing functional prototypes for Android platforms. Academic experience includes serving as an Undergraduate Researcher at the University of Limerick, focusing on a project related to graph partitioning and electoral boundaries using Perl scripting. David holds a Bachelor of Science (B.Sc.) in Computer Games Development from the University of Limerick, completed in 2018. Earlier work experience includes a role as a Senior Bar Person at O'Looney's Bar and Restaurant, involving stock management.
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