Phillip Hunt is an accomplished software architect and game developer with extensive experience in leading technical initiatives across various companies. Currently serving as a Senior Software Architect at Crelate since January 2020, Phillip is responsible for overseeing Back Office features, implementing best practices, and managing deployments. As the Founder and Lead Game Developer at Hunt Game Studios, Phillip created a custom 2D game engine and continues development on the RPG Gheldia. Previous roles include significant positions at Avanade, where Phillip led the XR Offering for augmented and mixed reality applications, and at Celedon Partners, focusing on CRM solutions. Phillip's background also includes architecture and development of task management solutions for military applications and foundational work on Dynamics CRM projects.
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