Rihan Malik is a Senior Technical Solutions Engineer at Criteo since January 2022, where significant contributions include leading the largest integrations in EMEA for the Retail Media team and creating accessible documentation for diverse team members. Prior experience includes serving as an HTML5 Game Developer at iSoftBet from August 2015 to January 2022, utilizing TypeScript with Pixi.js and Phaser to develop games. Earlier, Rihan worked as a First Party QA at SCEE Liverpool in 2013, focusing on identifying and documenting bugs, testing software, and learning debugging techniques on various PlayStation consoles. Rihan holds a Bachelor’s Degree in Computer Games and Programming Skills from Sheffield Hallam University, earned in 2015.
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