Benjamin Carson is a seasoned professional with over 15 years in the video game industry and more than 20 years in software development. They hold dual Bachelor's degrees in Computer Science and Electrical Engineering from the University of Alberta. Benjamin has held significant roles, including Technical Director at Critical Path Games and Phoenix Labs, where they coordinated engineering aspects and developed innovative locomotion systems. Previously, they contributed as a Software Engineer at Electronic Arts and Capcom Game Studio Vancouver, working on notable titles like FIFA and Dead Rising.
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