Garry Bodsworth is a Principal Engineer at CrowdStrike, specializing in OverWatch Engineering and R&D for both OWL and SCAR. With extensive experience in software development spanning various platforms, Garry has led teams and delivered large-scale engineering projects, utilizing languages such as Go, Python, and C++. Their past roles include Team Lead in Managed Services Development, driving successful initiatives like the Single Pane of Glass project, and working as a Senior Engineer on cloud services and secure browsers. Garry holds a BSc and MSc in Computer Science from the University of Essex.
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