Ged Murphy is a seasoned Principal Engineer at CrowdStrike, specializing in Windows internals, file systems, reverse engineering, and kernel debugging. With three decades of experience in Windows development, Ged has worked extensively with Microsoft's core technologies and has contributed to ReactOS for 15 years, gaining profound expertise in operating system design and security. Previously holding roles as a Senior Engineer at CrowdStrike, Software Architect at Ivanti, and Senior Software Engineer at AppSense, Ged has designed and implemented critical system components and mentored upcoming developers in the field. Ged holds dual BSc Hons degrees in Computer Science and Design Engineering from the University of Bolton.
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