Nick Forester is a highly skilled software engineer with a strong background in game development and version control systems. At Cryptic Studios, Nick progressed through various roles from Associate Software Engineer to Senior Software Engineer, focusing on the implementation and enhancement of in-house version control systems, console packaging processes, and critical infrastructure documentation. Previous experience includes a QA Automation Internship at Telltale Games, where Nick developed automation software and collaborated with engineering teams. Nick holds a Bachelor’s Degree in Computer Science with a concentration in Game Design from the University of California, Santa Cruz.
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