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Crystal Dynamics
Unverified
Austin
11 people · 0 jobs
The Austin office specializes in game development, focusing on cinematic presentation, character design, and technical artistry.
Dallas Dickinson
Franchise Director
Jean-Paul Cossigny
Senior Software Engineer
Aaron Smischney
Director Character Technical Art
Seung Yoon (Paul)
3d Character Artist
Thomas Nichols
Outsource Senior Character Artist
Andrew Morris
Lead Technical Artist
Mark How
Gameplay Animation Director
Garin R. K. Richards
UI Software Engineer II
Isaiah Everin Cooper
Lead AI And Enemy Designer
Matthew Kelly
Technical Game Designer
Paul Marino
Cinematic Presentation Lead
No jobs in this office
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